00:00
00:00
CalamityGanon

Joined on 4/8/23

Level:
26
Exp Points:
7,216 / 7,510
Exp Rank:
6,139
Vote Power:
6.76 votes
Audio Scouts
1
Rank:
Police Officer
Global Rank:
20,104
Blams:
36
Saves:
466
B/P Bonus:
10%
Whistle:
Bronze
Trophies:
3
Medals:
545
Supporter:
1m 1d

Comments

I say go for it, a perfect opportunity for collaboration is one you shouldn't pass up! Having someone else code could result in your own coding skills improve for future projects! Restarting development of a game that you feel wasn't working out the way you hoped is better than trying to make it work. You already have the blueprint of the current development, so restarting it will be quicker since you have a clearer vision of what you want. Hope this helps in your decision, it's your project at the end of the day.

Thanks for the advice! I had been debating it for a while but now I think restarting is a good idea.

You could try as2, is more easy to learn. Or the godot script.

I'm using Gamemaker Studio right now, but I've decided on trying to collaborate with a programmer so I can work on practicing for a different project.